Game Design Workshop: Create Game Mechanics with Adobe Captivate

This Workshop will provide an overview of game mechanics with best practices lecture, followed by a hands-on demo presentation about how to build progress bars and other simple game mechanics, such as timers and counters, in Adobe Captivate. We will share tips for success, as well as challenges we have run into, from our experience in the industry. After this virtual workshop session, you will understand ways to integrate game mechanics into your training experiences developed with this software. Download […]