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I read from Christy Tucker’s blog that there are certain guidelines instructional designers can follow to create engaging e-learning experience. The following paragraph is very informative and useful to know: “Boredom was more likely to lead students to game the system. For workplace training, this would be clicking next quickly and randomly guessing multiple-choice questions until passing. Affective engagement also relates to “task-values,” or the value people perceive in completing a task. A task might be intrinsically enjoyable (intrinsic value), […]
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