Drag and Drop Interaction – temporarily accept source in incorrect target then return to starting position

Hello all, I’m creating an interaction where I’d like to accept a source into an incorrect target momentarily and then automatically return it to the starting position so the learner can try again. I am decrementing a variable when the learner makes an incorrect attempt and, in the end, will report that they got “n” out of 7 correct. Ultimately, they will drop all source objects into the correct target, correct answers will be auto-submitted, but they are penalized for […]