Playbars demystified

Captivate playbar swfs have a complicated structure. Though you can create a playbar from scratch, its advisable to duplicate an existing playbar FLA file and make changes in it to suit your needs. You can find the source FLA files for the canned playbars in the following location: <Adobe Captivate Installed Directory>TemplatesPlaybackFLAAS3 Height of the playbar: To change the height of the playbar, adjust the height of pbcBk_mc movie clip inside cpPlaybar symbol in Library. Also to get correct height, […]

Flex based widgets

Have you ever used Adobe Captivate widgets? Widgets can enhance the type of content you can create with Adobe Captivate. You can leverage the complete capabilities of Adobe Flash via widgets. Once created, widgets can be used any number of times just like any other Captivate object. This really helps in creating engaging rapid elearning content. Captivate ships with a number of useful widgets. Captivate widgets are basically swf files which follow certain rules. One rule being (the blog is […]

Flash Export in Captivate 5

Export to Flash is an old feature modeled in a new way. In previous versions of Captivate, for this feature to work, Flash needs to be installed on the same machine from where you want to export. But, taking the advantage of the XML-based FLA file format introduced in Flash CS5, we have removed the dependency of Flash for this feature to work. Yes, for export, now there is no need for Flash to be installed at all. When you […]

Record simulations from Flash CS5

‘Record Application with Adobe Captivate‘ is a new feature in Flash CS5, which provides the functionality of capturing the screen with the capabilities of Adobe Captivate and getting all the content in Flash CS5, without leaving Flash CS5 at all. To capture from Flash, go to Commands Menu and choose ‘Record Application’. If Adobe Captivate is already running, it will immediately show the recording dialog. If Adobe Captivate is not running, then it will be launched in head-less mode (This […]