Issue with slide timing
June 12, 2021
Issue with slide timing
June 12, 2021
Newbie 3 posts
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Hi All, I created few slides which are hyper link to each other through slide action.. For example slide 1 is linked to slide 5 … Once Trainee read example on slide 5 I created back button to go back to slide 1..but the issue is once it come backs to slide 1 slide starts from begining.. I won’t it should move to new or next Point of the same slide.. Please help

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Sep 22, 2021
Sep 22, 2021

Would love some clarity here! Thank you for the contributions

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Jun 15, 2021
Jun 15, 2021

Please try to find the workflow to take a real screenshot instead of taking a photo. I would like to have seen the timeline panel of the sending slide and the slide to jump to. If you are on Windows, you can use the Snipping tool.

The popup scenario is easier, but I need to know if the ‘slide’ you are jumping to has any interactivity besides the back button? Than it is rather easy to have everything on the same slide, no need for extra slides but using popups.

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Jun 16, 2021
Jun 16, 2021
>
Lieve Weymeis
's comment

Thx.. I will try to share the timeline details.. Once Trainee jumps to the example slide it does not have other Inter activity except for audio of few seconds to tell what the example is and the back button only

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Jun 16, 2021
Jun 16, 2021
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Symbistud
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In that case you do NOT need separate slides. Create a popup with the needed example and audio. It would be easier to explain if I could see the Timeline panel. Two possibilities, the first one is using Show/hide, easiest to understand, not necessarily best workflow.:

  1. Create as many different popups as needed, one for each button. If a popup needs multiple objects (audio can be attached to any object) group those popups. I will label them Gr_1, Gr_2, Gr_3….
  2. Hide those groups, either by using the On Enter action of the slide or by clicking the ‘Visible in Output’ eye button in their Properties panel.
  3. Each button needs an advanced action, which hides the popups which are not needed, and shows the popup needed. Example for button1:
    Hide Gr_2
    Hide Gr_3
    Show Gr_1
    Since these are advanced actions, the playhead will not be released when the button is clicked.

Second workflow uses one multistate object MS_Object. The Normal state is empty (use a smart shape with Alpha and Stroke set to 0). Add as many custom states as you have buttons, I will label them Popup1, Popup2, Popup3. The action triggered by the button can now be a simple action:

Change State of MS_Object to Popup1
In this scenario do not forget to uncheck ‘Continue Playing the Project’ for the button.

Both scenarios will also allow to have something happen when all buttons have been clicked, but that needs more explanation.

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Jun 15, 2021
Jun 15, 2021

Hi, yes I used the jump to slide option available in properties.. My frame has three points.. Each Point is linked to example and I want the trainers to read the example and come back to original slide.. Once they are back to original slide it should move to Point number 2 and same is done for Point 3..your Article is very insightful but I need to learn How to do those step correctly. . . I haven’t used variables anytime.. I AM ok with either of method that solves my problem

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