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Use of immersive stories or cut scenes within game based learning, some thoughts.
Hello friends,
I believe that game based learning especially strategy games work well when we have short stories or cut scenes similar to the real games like Prince of Persia, Age of Empires or World of Warcraft. Whats your take on it, or have you experimented with these?
I feel, having these small cut scenes can enhance the overall immersiveness factor for the game that is being developed.
Hello friends,
I believe that game based learning especially strategy games work well when we have short stories or cut scenes similar to the real games like Prince of Persia, Age of Empires or World of Warcraft. Whats your take on it, or have you experimented with these?
I feel, having these small cut scenes can enhance the overall immersiveness factor for the game that is being developed.




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