May 31, 2018
Inspiration from real games for eLearning games
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May 31, 2018
Inspiration from real games for eLearning games
As an Instructional Design Solution Strategist and a design thinker, I have created solutions for more than 25 domains/subjects across verticals such as BFSI, Pharma, healthcare, Life sciences, engineering, Information Technology, Retail, manufacturing, professional services, and media.My main focus areas are game based learning, learning experience design, deep thought for learning, and training and mentoring instructional designers.I have more than 16 years of experience in the field of Learning Design. Elon Musk recently said, "Do we live in a simulation?" basis a paper written by Nick bostrom (Oxford University). I would like to explore that idea through gaming, AR and VR based learning modalities.
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Hello friends,

I believe that game based learning especially strategy games work well when we have short stories or cut scenes similar to the real games like Prince of Persia, Age of Empires or World of Warcraft. Whats your take on it, or have you experimented with these?

I feel, having these small cut scenes can enhance the overall immersiveness factor for the game that is being developed.

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