August 28, 2018
Captivate 2019 moves successfully into VR
Comments
(1)
August 28, 2018
Captivate 2019 moves successfully into VR
Newbie 6 posts
Followers: 2 people
(1)

Captivate 2019 made a giant step forward allowing faculty to engage in VR projects. The interface and workflow is intuitive and easy as pie. Drop a 360 image in, drag out some hotspots for popup text, images, and audio then link a string of 360 images together and you’ve got a tour for students to explore in headsets or in their regular HTML 5 browsers.  This is a great product for VR development now.

Their implementation of interactive videos where you can grab a YouTube video add easy to jump to markers and content screen or question overlays making the videos so much more useful, dynamic and interactive.

They hit it out of the ball park with Captivate 2019.  As a college professor all I can say is a big THANKS!

1 Comment
2018-08-31 12:09:09
2018-08-31 12:09:09

Thanks for this testimonial. As a former college professor I also like the functionality of the 360 images with hotspots. However I am even more excited about the Interactive Video possibilities. I used to create them before using advanced actions, but the new workflow makes it a lot easier. Please try it out! I just delivered a first training for CP2019 and traiees were really amazed by the ease of use. 360 cameras have become very easy to use (just bought one), but have now to explore the 360 video with hotspots as well.

Like
(1)
Add Comment