May 14, 2019
How to add additional effects to objects
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May 14, 2019
How to add additional effects to objects
Hi there! I'm Fergus. I'm originally from Ireland and via stints living and working as a trainer France, Spain, Brazil and South Africa I now find myself living and working in beautiful Canada. Professionally,  I come from over 10 years of teacher training in the English as Second Language industry where I was involved in many innovative 'ICT in classroom' projects. I also project managed curriculum development projects for deployment in a number of LMS products. Since 2016 my principal focus has been Instructional design. I transitioned to Adobe Captivate in 2018. Working as an Instructional designer has allowed me to also leverage skills with Photoshop, Indesign, Audition, Garageband, iMovie and Premiere Pro as well as live video recording, audio recording and photography. I love to collaborate and get to know people in this wonderful community! I've learned so much from new friends and colleagues I have met in the Adobe forums and I look forward to making more connections and growing together as a community. 
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In this video which is a follow up to my previous one on “How to make a reflection effect” I respond to a comment by a fellow Instructional designer (thanks Le Dirlo… ) on how to add additional effects to an object in Adobe Captivate 2019

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2019-05-17 07:41:05
2019-05-17 07:41:05

If you use multiple effects on the same objects, and/or have edited an effect a lot it is a good idea to save the combination as one custom effect. This is even compulsory if you want to use the effect in an advanced action. Lot of users also ignore that time-based effects are not the only way to use effects in Captivate, but you can have an effect triggered by an interactive object or in an advanced/shared action.

Effects are sensible to pausing, as well by a Pause command as by a pausing point. That is at the origin of many questions on social medio. Confusion perhaps because animations are not affected by pausing.

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