Drag and Drop only gives the failure message.
I tried to upload a sample of what I am working on. I am having trouble with some fairly simple drag and drop modules. I have had success with drag and drop projects in the past and created quite a few that work really well. This one is giving me trouble. I have the latest version of Captivate and work in ios.
There are several issues. The exercise involves dragging articles of work clothes (scrubs in this case for a dental assistant and protective gear such as gown, gloves, goggle, and mask onto a cartoon model. I have created drop targets for each section of the body for headgear, shirt, pants, shoes. I finally got the clothing to stay in the drop target by choosing ‘Absolute’. I have set my correct answers and made sure the drop sources are correct with the drop target. The problem I am having is that the failure message comes up instead of the success message. No article of clothing is correct. Any suggestions on what I can try? Thank you in advance. I am attaching some screenshots of my work.
Shawn, Austin, TX
Thank you, Lieve. Apologies for the duplicate post. It was not intentional. This project is just a mess. If I change from Absolute to Anchor all of the drop sources sink to the bottom of the drop targets. I re-sized and separated my drop target shapes but this did not help. I am afraid I am too new at this to appreciate the advice you gave me about Object Actions as I do not know how to do that. Thank you for always being willing to help.
Shawn
Difficult to answer, just a suspicion because you have set the Snap to Absolute. The drop targets are very close to each other, are you sure that the drag source is indeed snapped to the correct drop target? You could eventually check this out by using the Object actions, and increment a counter at each correct drag action. Show that counter on the stage and see if you indeed have done the correct drag actions. Or switch back to default Snapping where one of the handles of the drag sources snaps to a handle of the drop target.
In short you may have wrong dragging because of (almost) overlapping bounding boxes.
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