March 26, 2021
Sequencing in engine/parts assembly in Unity VR
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(4)
March 26, 2021
Sequencing in engine/parts assembly in Unity VR
Ben is an elearning & VR/AR professional and cofounder at Forward Eye Consulting.
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Implemented sequencing in motor/engine parts assembly in Virtual Reality for Oculus Quest. Our goal was to incorporate correct sequencing of assembling engine parts.

We created snap zones and snap objects to address this. Visual feedback through active states and colored object layers added intuitive guidance for users.

4 Comments
2022-03-14 08:39:55
2022-03-14 08:39:55

I’d love to design for VR – this is great, thanks!

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2021-12-07 21:48:47
2021-12-07 21:48:47

very informative, thanks!

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2021-12-07 21:47:23
2021-12-07 21:47:23

unity is definitely a powerful game dev engine

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2021-12-07 21:45:43
2021-12-07 21:45:43

this was a great tutorial!

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