November 7, 2021
Soundflower
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(6)
November 7, 2021
Soundflower
Explorer 4 posts
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(6)

Is anyone using Captivate on a Mac and has experience using Soundflower to capture audio. If yes, what were the pro and cons?

6 Comments
2021-11-23 18:27:56
2021-11-23 18:27:56

never heard of soundflower, thank you for the tip

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2021-11-09 19:33:35
2021-11-09 19:33:35

I used to use Soundflower in the past and start running through issues when I update my Mac OS. I now use iShowU Audio Capture. If you are trying to capture the system audio in a Adobe Captivate project, you do not need any audio capturing application. Adobe Captivate has a built in system audio capturing, which you can select from audio source in the audio panel. See attached screenshot.

 

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Sambo68
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2021-11-12 04:34:11
2021-11-12 04:34:11
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Sambo68
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This seems like the answer I am looking for. I would use the built in system audio.

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Sambo68
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2021-11-12 04:35:02
2021-11-12 04:35:02
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Sambo68
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I would use the built in system audio then. I don’t need anything complicated  at this time.

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Sambo68
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2021-11-12 04:36:02
2021-11-12 04:36:02
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Sambo68
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I don’t need anything complicated  at this time. So the built in audio you suggest should help me complete my task.

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2021-11-09 17:06:16
2021-11-09 17:06:16

What is the link with Captivate? I am not a Mac user, but it would be nice to know that link: do you want to use it to create audio WAV files to import into Captivate? I do use Audition for that purpose, and any application which can result in WAV files can be used as audio asset provider for Captivate. Do not create/import MP3 files, because that would mean that for any editing in Captivate that MP3 file would have to be converted to an uncompressed WAV file which is not very good for sound quality.

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