My short workflow for making animated gifs that display as intended in Cp
My workflow for creating animated gifs that work within Cp. As long as you stay away from File>Save as and go instead to Save for Web (legacy) you should have no problems. Unfortunately I can’t comment on gifs that you’ve pilfered from around the web as it is entirely dependant on what settings they’ve been saved with as to whether or not they’ll work in Cp or not, this tutorial is for making your own from scratch.
Gareth
Lastly, I made a gif in animate CC. I exported it and, of course, it wasn’t accepted by Captivate. It’s a bit lengthy, so getting it done in PS would be a grueling process. I checked this gif file – an ordinary gif file which I can’t find any flaws in. It opens in a browser without any problems. I wonder why a gif exported from the same company’s software is incompatible, and what is causing problems. Interestingly, I also use Reallusion’s Crazy Talk Animator 3, and gifs exported from this program work perfectly in Captivate. Strange, I would think the same company’s line of products should ensure compatibility. Anyway, I wondered if there’s maybe a solution for exporting gifs directly from Animator CC without having to go through PS.
Piotr, such a big company like Adobe never guearantees thguarantees that different applications can ‘talk’. Animate CC is fine for creating OAM’s. I use PS for creation of GIF’s. Don’t forget that eLearning is a totally different department.
Roundtripping wih PS works great, due to the Captivate, not to the PS team.
Hey Piotr,
I also rely heavily on OAM’s. I use Edge Animate (no longer developed, but still awesome). My 1 second looping gif from After Effects to photoshop= 975kb. The same animation loop in Edge Animate OAM = 65kb! Cleaner and scalable. OAMs work great in Cp. So, depending on the gif/animation you’re lookng for, an OAM may be an option to try.
Kirk
I also had an issue after created GIF with Photoshop, Captivate says it is not an animated GIF, then I followed what it says in the video to change the play speed from 0 to something else, I can successfully bring the GIF into Captivate as an animated file. Thank you so much!!
Captivate doesn’t support animated GIF’s with a setting of 0 for the frame duration, indeed. But the most recent versions, for HTML output, have also lot of problems with Animated GIF’s created in PS by using masks. I often used them because they were easy to mimick an animation by creating multiple layers with different mask size. No longer functional in Captivate. Only very simple layer-based GIF’s are successful.
Thanks for the tips, but I spent two hours trying to get Photoshop CC (v20.0.0) to export an animated GIF that Captivate 2019 (v11.0.0.243) would accept, to no avail. I ended up using a free, web-based tool (http://gifmaker.me/) to import frames and create a compatible GIF. Gareth, can you reply with which versions of the two programs you used when creating this tutorial? Thanks.
Hi i’ve got 11.0.1.266 export with PS Web(legacy) and no chance of importing animated gifs. It always tells me that its not a gif file.
Is there any other way? Only way that works for me is importing them to adobe Animate and exporting it as oam file.
Thanks for posting this video. I always created animated GIF’s in PS but to be accepted in Captivate’s most recent versions I had to cut back also to the simple workflow you described here. In previous versions I was able to use masks, tweening in PS GIF’s, but that seems now to be broken which is a pity.
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