Hello! I’m using captivate 2019 in a project, and I’m trying to make a javascript communication of a game generated by webgl of unity, imported as “Animation in HTML5”. I want to make the communication between the game and the captivate, for example, call a function and pass parameters of the game to the captivate. Could someone give me some solution?
Did you find that documentation helpful? I used some functionality in games like this one:
https://elearning.adobe.com/2017/08/have-fun-with-while-loop/
Captivate is not a cloud app? I don’t understand what you mean.
You can exchange values of variables with Captivate using the API. This help documenation is bit old but could give you a start:
https://helpx.adobe.com/captivate/using/common-js-interface.html
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