I recently ran into an issue in captivate for a project we published in .swf. With the end of life of swf and more browsers locking out swf files, I have been forced to find a solution a little quicker than anticipated after our IT department made a change earlier than expected. This was the only outstanding project on my list to update and had been sidelined for a little later this quarter.
I recreated the animation in after effects and photoshop and created a gif that works wonderfully in my test environment. The gif size is 696kb and I also created an mp4 video version (3.42 megs) in size.
What is puzzling to me is when I import the gif into the Captivate 2019 project it converts it to a 23meg file size.
I thought about clearing cache and trying to republish to check there was nothing else in play but it again came out at that size. I am curious if anyone has noticed this and if anyone has had an issue with this before?
Animated GIF’s do work for me, but as I told I only used Photoshop to create them and there are some limitations. The frames need to have a duration of at least 0,1secs, and GIF’s created using masks are not working well. I have not tried to use After Effects to create animated GIFs.
Never had that experience at all. Very strange. Which version do you use (please full version number)?
You say ‘html5 animations’ in the tags, but you are not talking about OAM, only about animated GIF’s? I tend to make them in Photoshop, not in AE.
For OAM’s you can use Animate CC (formerly Flash Builder) which allows to publish to that format. I regret a lot that Edge Animate is no longer developed, because it was a lot more user friendly and sufficient for small animations whereas Animate CC has too many bells and whistles.
You must be logged in to post a comment.