This project is an example of using variables, multi-state objects, advanced actions and conditional actions to create a ‘build your own character’ activity into an eLearning course. The variables are referenced to change states/ show the learner’s character throughout the course. This is set up to move into a branched scenario and again using a variable to capture a name to incorporate it into the course. This is a fun way to add a little personalization into a course if it makes sense for your content.
Now available online