March 12, 2021
Contamination Crisis
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(4)
March 12, 2021
Contamination Crisis
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(4)

Captivate project using 360 images, creating an escape room scenario and incorporating video with tasks including drag and drop and fill in the blanks, all to be completed against the clock!

4 Comments
2021-05-14 05:52:52
2021-05-14 05:52:52

One more thing came to me. This project probably ( I don’t want, by any means, to question the jury’s decision, just my impression) deserved the place among the competition winners or runners-up. To devise such a scenario is something noticeable. And I loved the atmosphere. This is learning by engagement. Two years ago I participated in the Devlearn conference, and I remember, that one of the winners during the so-called Demo Fest, was also an escape room. This kind of training has great potential.  On the other hand, there’s one big difficulty for the creators. If you make it too difficult, it will be frustrating for learners, If you make it too easy, it will be boring. This is called “flow” in game development – how to keep the players’ motivation at the right level. Here, the creators of the project did a good job.  Anyway, I’m thinking about how to use this project to my advantage It’s really worth it.

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2021-05-12 14:46:39
2021-05-12 14:46:39

This is beyond interactive and engaging!

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2021-03-27 16:46:22
2021-03-27 16:46:22

I had a lot of fun escaping this room. Engaging and a nice mental workout.

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2021-03-14 19:01:23
2021-03-14 19:01:23

I can only say WOW!

 

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