March 12, 2021
Contamination Crisis
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Summary
The aim of this project was to provide a digital escape room experience for students to replace an earlier project with a physical escape room. We wanted this to be water science and engineering themed, with similar puzzles and skills needed in the physical version.
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Captivate project using 360 images, creating an escape room scenario and incorporating video with tasks including drag and drop and fill in the blanks, all to be completed against the clock!