Trends are bound to upgrade as years go by. I created an eBook on eLearning Trends And Predictions in 2018 and am now pleased to share an updated perspective. I have validated their adoption through the data given from our customers and my research on what is happening in the wider global landscape. These trends and predictions help reproduce approaches that align better to the way employees learn, influence and improve employee performance, measure performance gain, and bring in better ROI. I […]
Gamification in eLearning, that is, using gaming principles and elements, increases learner engagement. Here are 6 killer examples of Gamification that can be used in corporate training and enhance business effectively. Using gaming principles and elements in eLearning has proven to create an engaging and sticky learning experience. These 6 killer examples of Gamification in eLearning promises to engage learners in a better way and gain better returns in business. Source: https://www.eidesign.net/video-on-gamification-in-elearning-6-killer-examples/
Performance Support Tools or PSTs constitute an effective supplement for formal trainings to boost employee performance. From providing just-in-time learning to assisting employees with on-the-job support, Performance Support Tools bring the required agility to corporate trainings. Essentially, Performance Support Tools help in bridging the gap between knowledge acquisition and knowledge application. For any business, Performance Support can be offered using multiple formats and tools. Keeping in mind the varying learner demographics, Performance Support Solutions can be offered in a variety of ways. […]
Smartphones have changed the way we learn, and the learning strategies that leverage it for training have become popular. In this article, I outline how you can combine gamification and microlearning to influence employee performance. Gamification And Microlearning Is A Dynamite Combination We, at EI Design, have been offering learning and performance support solutions for over 16 years. Over these years, We have seen the transformation of traditional eLearning to mobile learning. The wider use of mobile learning has helped adoption […]
The measurement of effectiveness of online training is a hot topic right now. In this article, I outline how you can use the Kirkpatrick’s model of training evaluation to measure training effectiveness, its impact, and the ROI of eLearning. How To Determine The ROI Of eLearning The measurement of ROI of eLearning needs an integrated approach that should begin during the Training Needs Analysis or TNA phase and should successively build up right up to the determination of its impact […]
In June 2018, I re-looked at the eLearning Trends for 2018 that I had created in January 2018. In this article, I share my insights on the trends, viewing them through a different lens that you too can use as you plan for the balance part of the year. eLearning Trends In 2018: Which One Suits Your Needs Best? During my review of eLearning Trends for 2018, I relooked at the trends by validating their adoption from the following perspectives: […]
The 70:20:10 model for Learning and Development clearly establishes the need for L&D teams to focus on informal learning. In this article, I outline the significance of Performance Support Tools (PSTs) and how they can boost learning. Why You Should Use Performance Support Tools According to the 70:20:10 model for Learning and Development, we learn: 70% from on the job experiences (experiential learning). 20% from interactions with others (social learning). 10% from formal (structured learning). As we note from this […]
Wikipedia defines Gamification as “the use of game thinking and game mechanics in non-game contexts to engage users in solving problems”. While Gamification has been applied in several domains, our focus has been on its application in learning. Research certainly confirms the advantages of learning through Gamification. Let me share a case study that compares the gains in learning achieved through serious game concept vs a traditional eLearning approach. Gamification In Learning Wikipedia defines Gamification as “the use of game thinking and […]
This article is triggered by our global ranking in the Top 10 eLearning Content Development Companies For 2015. This recognition coincides with completion of over 6000 hours of custom eLearning development by us and I take this opportunity to reflect on what has worked and what should be our focus areas in the future. Custom eLearning Development: 6 Takeaways From Our Experience In this article, I look back at our journey and share 6 important takeaways from our extensive experience […]
Gamification is the integration of gaming elements in eLearning to create a highly effective and immersive learning experience. Here’s an infographic illustrating 6 examples of Gamification in eLearning to engage learners in a better way. The power of Gamification in eLearning that is aligned to learning outcomes is clearly evident in these 6 examples. When used adequately, Gamification can boost learners to apply their learning on the job, challenging them with real-life situations. Source: https://www.eidesign.net/infographic-on-gamification-in-elearning-6-examples/
Mobile learning and gamification are 2 leading trends that are used extensively in online training. In this article, I share insights on you how you can amplify their impact by combining their powers. Combine Mobile Learning And Gamification For High Impact Training Whether your organization uses predominantly online training or a blended approach, you would be aware of the impact of using mobile learning in your learning strategy. Increasingly, mobile learning is getting established as a “must have” from a “good to have” part of the […]