Knudge.me, A Successful Example Of Gamification Applied To Learning.

A few weeks ago, I downloaded Knudge.me, a mobile application that intends to help its users master the English language. What attracted me at first, was that I could choose from different Courses based on my English level. Once downloaded, I discovered a smart application, that really got me motivated to learn. It inspired me for my future eLearning projects, and that’s an experience I want to share with you. As described on their site, “Knudge.me is a mobile learning […]

Reflective Practitioner – A Learning Curve – Experiment #7

Background Two weeks ago I was approached by a Curriculum Design Specialist (CDS) on our team who wanted to make use of a very long interview that she had recorded. Initially she wished to splice the audio file into several podcasts but was grappling with the idea of making her learners do more than just listen. We came up with an idea for integrating other events of instruction, namely: THINK-LISTEN-COMPARE. In order to promote a more active listener during independent […]

Static and Optional Fluid Boxes

A few of my clients who have hired me to teach them about Adobe Captivate 2017 have asked about two things they used to do when designing responsive courses and how to do the same thing using fluid boxes. The first is the idea of having optional content. In previous versions of adobe captivate you could simply select one of your smaller breakpoints and place optional content off the stage and into the scrap area. When these projects were displayed […]

Getting started on Fluid Boxes – Adobe Captivate 2017 release

Getting started on Fluid Boxes – Adobe Captivate 2017 release What is a Fluid Box Download the Workbook – Getting Started with Fluid Boxes in Adobe Captivate 2017  In the 2017 release of Adobe Captivate, a Fluid Box is a layout mode that provides the arrangement of objects on a slide so that the objects behave predictably when the slide accommodates different screen sizes and devices. A Fluid Box is an easy to use layout model for e-learning designers. You can […]

Another Way To Spell Check For Captivate

Hi everyone, I’ve recently been fed up with the spell checker in Captivate and decided to find another way/tool. My spelling is pretty good, but I often work on huge projects with lots of slides, and sometimes errors slip through. My first solution was to copy and paste every bit of text on each slide into a word document, but this took forever. It also delayed the delivery date and things still got missed because of hidden layers and hidden groups […]

Captivate and Javascript

I’ve been working in Javascript for over 7 years, and I’ve seen its sudden explosion over the past few years. Moving from the browser to the server, and now becoming a part of other frameworks, including WordPress. Now that I’ve discovered Captivate, I’m going to work hard to create dynamic use of Javascript within my Captivate projects, specifically integrating Captivate in an Angular 2 LMS project. I hope that others will join me to help create a strong presence of Javascript […]

Adobe Captivate 2017 Release

I’m really excited to report that the next major release of Adobe Captivate has launched. Adobe has made the decision to break from the product numbers of the past and now simply call the product Adobe Captivate 2017 Release. In this article, I cover off some of the new features for you to consider. Responsive Design The most notable addition to this software is a new way to develop responsively designed courses. A feature known as fluid boxes allows users […]

Let’s have a drum roll for Adobe Captivate 2017!

Adobe just released Captivate 2017, and it is power-packed with a brand-new, easy-to-use workflow for creating responsive eLearning courses. This new workflow will allow you to easily create responsive projects, using fluid boxes instead of breakpoints, which makes it possible for you to design content for a single screen, and it works right on any device — any shape or size. Apart from the new responsive workflow, the other features and enhancements in Adobe Captivate 2017 are Typekit integration with […]

Adobe Captivate (2017 release) : Smart, Fast & Incredibly Flexible

The latest update to Adobe Captivate, Adobe’s industry leading eLearning authoring tool is packed with solid enhancements that will make virtually any eLearning developer smile, and the team at Adobe brings home another marvel – incredible levels of intuition and automation when it comes to creating fully responsive content for mobile devices. Adobe is revolutionizing eLearning authoring again with the introduction of Fluid Boxes, a technology that

Captivate 2017: Using the Customizable closed captions feature

Have you wanted to add closed captioning to your captivate projects to enhance audience reach or to provide options to users who cannot listen to audio files in some locations, but found that the placement of the captions interfered with design elements? One of the new features in Captivate 10 puts control of closed captioning in the hands of content designers by providing a customization tool set.  This short tutorial will step you through using the new feature. Go to […]

Pausing Timeline: Interactive Video Buttons

Intro When I posted the article about Pausing the Timeline (part of the sequence of articles about that most important panel), I promised to add some use cases to illustrate using pause and pausing points. Let us start with a  simple use case, based on a recent forum question in this thread: Interactive Video Buttons Use Case – description It is clear that the user is not aware of the difference between pausing the timeline by an interactive object (pausing point) and by […]

Common Accessibility Issues

Just wanted to put out some recurrent issues we’ve been running into and how we address them: Problem: Inaccessible screens in projects – When trying to use Inspect or other accessibility tools to check readability of objects inside a published Captivate project, the tool cannot get beyond reading the information associated with the slide level.  Current solution: This seems to be associated with publishing as a swf – either in combination (swf/html5) or swf only. We’re now only publishing as […]