February 27, 2019
Oculus Rift/Go
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(3)
February 27, 2019
Oculus Rift/Go
Newbie 1 posts
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(3)

Why isn’t there an app on the Oculus store for me to launch interactive 360 video/photo educational programming?

This app should have the ability to access local files on the device as well as cloud based programming.

In my particular industry I will be generating sensitive information that cannot be web accessible.

I may be missing something, so please correct me if I am wrong. The ability to generate content is there with Captivate but there seems to be a misrepresentation of the ability to use VR hardware to interact with the content.

3 Comments
2019-05-22 18:44:51
2019-05-22 18:44:51

We are running into the same problem with accessing VR content that is proprietary to our company that can not be published on an outside/ third party web server.  This would be a major reduction in adoption from our industry to use Adobe if we are tied to only using headsets that require phones which are the only ones recommended by Adobe at the moment.  Before something like this is on the market it should be able to operate as a standalone file that doesn’t require it to be published on someone’s server.

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2019-05-03 07:26:05
2019-05-03 07:26:05

A user posted a workflow for Oculus Go in this thread, scroll to the end:

https://forums.adobe.com/thread/2559041

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2019-02-28 08:28:47
2019-02-28 08:28:47

I wonder if this is not a question for the hardware company?

Normally you publish Captivate’s output on a webserver or a LMS and access it using the URL.

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