

Captivate 2019 – Building a memory game with advanced actions and javascript.
I’m working on a memory game using captivate 2019. I have managed to create items, make them flip when clicked (applying effects), and created variables to use advanced actions. I can’t find the way to check for matching cards and shuffle items when a new game starts. I thought of adding javascript, but then comes the challenge of using HTML and CSS. Has anyone done a memory game with captivate 2019 combining advanced actions and javascript?
I’m working on a memory game using captivate 2019. I have managed to create items, make them flip when clicked (applying effects), and created variables to use advanced actions. I can’t find the way to check for matching cards and shuffle items when a new game starts. I thought of adding javascript, but then comes the challenge of using HTML and CSS. Has anyone done a memory game with captivate 2019 combining advanced actions and javascript?
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You can find a complete workflow with one shared action and one Reset advanced action in this blog:
Same question as in this thread on the Adobe forum:
You got some answers there already, but didn’t answer.