Discover Virtual Reality projects and learn how to create them
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(23)
Discover Virtual Reality projects and learn how to create them
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(23)

Virtual reality training is an amazing way to provide realistic immersion for your learners, and now it’s incredibly easy to create this experience with Adobe Captivate (2019 release). This approach is perfect for orientation, simulations, location and product training. Join Debbie Richards to learn how to create two interactive virtual reality based training projects using Adobe Captivate. You will learn how to easily import 360° media assets and add trackable hotspots, quizzes, and other interactive elements to engage your learners with near real-life scenarios.

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23 Comments
2020-11-24 02:11:21
2020-11-24 02:11:21

Thanks, Debbie!

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(3)
2020-07-15 20:09:40
2020-07-15 20:09:40

So great thanks!

I was curious, is it possible to link multiple actions to a single hotspot? Specifically, would it be possible for a hotspot to open a text box and also show/hide another hotspot?

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(5)
2020-07-15 20:08:35
2020-07-15 20:08:35

So great thanks!

I was curious, is it possible to link multiple actions to a single hotspot? Specifically, would it be possible for a hotspot to open a text box and also show/hide another hotspot?

 

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(4)
2020-07-15 15:53:22
2020-07-15 15:53:22

Awesome session, Debbie!

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(4)
2020-07-06 13:13:57
2020-07-06 13:13:57

Great presentation.

My group is looking for options to use VR for Pre-hire training and work space safety training.  We still have not seen any movement from Adobe to create VR that will run on mainstream headsets that are becoming industry standard (HTC, OCULUS Quest/Pro/Go, or Microsoft HoloLens).  Will Adobe make available tutorials for publishing VR to platforms like Moodle or SAP SuccessFactors?

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(4)
2020-06-24 15:53:43
2020-06-24 15:53:43

thanks for sharing

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(4)
2020-06-24 11:41:47
2020-06-24 11:41:47

If you are creating a project where every hotspot jumps to a new slide would you recommend guided or exploratory?

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(4)
(2)
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Shay_B
's comment
2020-06-24 15:04:28
2020-06-24 15:04:28
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Shay_B
's comment

depending upon concept it can be either… the only advantage with guided being you will not have to look for hotspot around.. will be helpful in ommersive experience on headsets and mobile devices.

 

Regards,

Aditya

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(3)
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adtiwari
's comment
2020-07-10 23:31:49
2020-07-10 23:31:49
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adtiwari
's comment

Thank you

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(3)
2020-06-23 16:30:42
2020-06-23 16:30:42

Very interesting!  I love the idea of the office tour for new hires.

Is there any way to number the items so the learner will view them in the required order?  Or would you direct the user to perhaps start here and work your way left to right?

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(6)
(2)
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CherylAMacLeod
's comment
2020-06-24 15:08:17
2020-06-24 15:08:17
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CherylAMacLeod
's comment

my advice would be to use guided tour where learner will visit hotspots in order of insertion, which can be controlled by their ordering in the timeline.

so hotspots get visited in runtime (basically focus shift happens) , from  bottom to top order as specified in the timeline.

 

Regards,

Aditya

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(4)
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CherylAMacLeod
's comment
2020-06-24 21:37:28
2020-06-24 21:37:28
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CherylAMacLeod
's comment

Hi cherylm63792305,

It’s totally doable.  Attached is a screen shot from a course where I did this. I start the VR slide by mentioning how many hot spots exist, and then let learners explore and find them. For your specific need you would have to also add a guided tour as Aditya mentions.

Attachment

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(4)
2020-06-23 06:50:49
2020-06-23 06:50:49

Thank you very much for the project I have one nagging question which is become a major pain.

I’m aware that there is no particular 360° image size to start the project, but what is the best-recommended image size is there for portrait or landscape seen used in the hotspot command display image?

My problem is when I upload an image I have to resize as sometimes it takes up to much room in the view.

 

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(7)
(4)
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danielm28423190
's comment
2020-06-23 13:05:30
2020-06-23 13:05:30
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danielm28423190
's comment

Hi Daniel,

there is no recommended size for 360 image, as they are knit in a spehere from one end to the other but generally they are of the aspect ration 2:1, so I dont think it should be a problem as long as it is a complete 360 image!

It may take up more space, in the default view of the slide in edit area,in 2D view spectrum but ultimately it will adjust to the size of the browser window

 

Regards,
Aditya

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(5)
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danielm28423190
's comment
2020-06-24 13:11:28
2020-06-24 13:11:28
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danielm28423190
's comment

Wow, who knew it could be that simple? The process was explained very well. Just FYI, the sample URL for the Office works, but the one for the Tour didn’t open for me.

 

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(5)
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Diane_Eaker
's comment
2020-06-24 14:45:22
2020-06-24 14:45:22
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Diane_Eaker
's comment

If you have any further questions, you can live chat with Adobe Captivate Product team at https://elearning.adobe.com/2020/06/live-chat-with-adobe-captivate-team/

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(4)
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danielm28423190
's comment
2020-07-15 21:28:53
2020-07-15 21:28:53
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danielm28423190
's comment

I experimented with custom images from Photoshop. A good size is 6000px x 2056px. Here’s an article I wrote about my findings. I hope they help you.

https://www.linkedin.com/pulse/create-your-own-360-images-captivate-vr-from-scratch-jose-velasquez/?trackingId=Y7Ie9UI0B4rFBAeBkW%2F%2B5Q%3D%3D

 

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(4)
2020-06-23 05:22:16
2020-06-23 05:22:16

I hadn’t made a VR project, so I thought it would be difficult. However, I was able to understand the procedure of the Properties inspector in Debbie’s guide, and I realized how to make smooth connection slide-to-slide in the VR project. It was a very polite explanation. Thank you very much.

By the way, I would be happy if you could tell me the points that often fail when proceeding with the production of VR projects.What should I check if the VR project I made does not work?

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(6)
(5)
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Miho Adachi
's comment
2020-06-23 13:14:13
2020-06-23 13:14:13
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Miho Adachi
's comment

hi Miho,

If I get you correctly, by doesnt work you mean its not loading or loading incorrectly in the browser. In that case I would advise you:
for browser desktop output :
make sure you are accessing the published course on a webserver, our preview automatically does that.
for VR headset output or immersive experience on mobile:
make sure you have the latest hotfix for Captivate VR content https://helpx.adobe.com/captivate/kb/hotfix-vr-content-not-playing-devices.html
and also that course is being accessed on a https server.

Regards,
Aditya

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(6)
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Miho Adachi
's comment
2020-06-23 15:40:43
2020-06-23 15:40:43
>
Miho Adachi
's comment

Apparently you need Adobe Connect to view this session?

 

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(5)
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Miho Adachi
's comment
2020-06-23 15:40:51
2020-06-23 15:40:51
>
Miho Adachi
's comment

Apparently you need Adobe Connect to view this session?

 

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(5)
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E.McGraw-Austin
's comment
2020-06-23 16:26:58
2020-06-23 16:26:58
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E.McGraw-Austin
's comment

Correct!

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(5)
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Miho Adachi
's comment
2020-06-25 12:18:26
2020-06-25 12:18:26
>
Miho Adachi
's comment

First, I really enjoyed this presentation. I was afraid that you had to have the VR device for learners to be able to see one of these projects, so it’s nice to know that’s not the case. Second, my question involves the issue of accessibility. Are Captivate VR created courses accessible under WCAG 2.0 guidelines? If so, how does one set them up to ensure accessibility?  – Thanks, Jason

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